> ## Documentation Index
> Fetch the complete documentation index at: https://docs.tess.im/llms.txt
> Use this file to discover all available pages before exploring further.

# Creating a Digital Employee

> Hire with /hire in the Omnibar or with the full Open position form

## Overview

A **Digital Employee** is an autonomous agent that runs work for your team. In Cowork you can create one in two ways:

1. **`/hire` in the Omnibar** — describe the role in natural language; Tess configures the employee for you (fastest).
2. **Hire → Open position** — the full **Hire** form where you set identity, work instructions, Work Mode, Work Cycle, and Advanced settings yourself.

## Prerequisites

* You are in Cowork (Mesh Canvas)
* Your workspace has credits to run employees
* You can hire Digital Employees in this workspace

## Option A — `/hire` (Omnibar)

### Step 1: Start the command

Click the Omnibar at the bottom of the canvas, type `/hire`, then describe the role — for example: `/hire someone to monitor competitor pricing weekly`.

<Frame caption="Omnibar with /hire">
  <img src="https://mintcdn.com/tess-dfe1edf0/BJlx4ER-1JgJKGsN/images/Captura-de-tela-2026-07-10-114424.png?fit=max&auto=format&n=BJlx4ER-1JgJKGsN&q=85&s=501b65e55a769a32db1d11ec2181ddf6" alt="Hire in Omnibar" width="388" height="376" data-path="images/Captura-de-tela-2026-07-10-114424.png" />
</Frame>

<Tip>
  `/hire` does not open a field-by-field review form before submit. For full control, use **Hire → Open position** instead.
</Tip>

### Step 2: Watch recruiting progress

After you submit, Cowork shows a short recruiting animation while the employee is configured. You cannot edit fields during this sequence.

<Frame caption="Recruiting progress on the canvas">
  <img src="https://mintcdn.com/tess-dfe1edf0/-T8vlEykSb-WOYEH/images/Captura-de-tela-2026-07-10-142245-1.png?fit=max&auto=format&n=-T8vlEykSb-WOYEH&q=85&s=cd29e3de775872f64c6a219440d317f7" alt="Recruiting in progress" width="674" height="791" data-path="images/Captura-de-tela-2026-07-10-142245-1.png" />
</Frame>

### Step 3: Employee appears and first run starts

When configuration succeeds, the new employee node appears on the Mesh and the first run usually starts. In Supervised / plan-based modes, you may need to [approve the first plan](/en/cowork/digital-employees/aprovacoes-e-interacoes/approvals-interactions) in the drawer before real work continues.

<Frame caption="New Digital Employee on the Mesh">
  <img src="https://mintcdn.com/tess-dfe1edf0/-T8vlEykSb-WOYEH/images/Captura-de-tela-2026-07-10-142635.png?fit=max&auto=format&n=-T8vlEykSb-WOYEH&q=85&s=62873a0321f18969e3a0320b52c75949" alt="Employee created" width="578" height="532" data-path="images/Captura-de-tela-2026-07-10-142635.png" />
</Frame>

If hiring cannot finish confidently, you see a warning instead of a new node — rephrase with clearer tasks, cadence, and constraints.

### What `/hire` typically sets

| Area                  | Behavior                                                          |
| --------------------- | ----------------------------------------------------------------- |
| Name & personality    | Inferred from your text, or sensible defaults                     |
| Goal                  | Short goal text when your request implies one                     |
| Work instructions     | Expanded operating guide from your request                        |
| Work Cycle & timezone | Parsed if you mention timing; otherwise a default + your timezone |
| Model                 | Only if you name a model; otherwise platform default              |
| Credits limits        | Only if you mention a budget; otherwise none                      |
| Connectors            | Only if your text implies integrations you already connected      |

`/hire` does not attach knowledge-base documents you did not imply.

## Option B — Full Hire form (Open position)

1. Click **Hire** → **Open position** (or double-click empty canvas when that shortcut is available).
2. Fill **Identity** (avatar, name, voice, optional Goal).
3. Write **Work instructions** (optional Improve with AI / Add Document; connectors when shown).
4. Choose **Work Mode** (Supervised vs Autonomous) and action approval behavior for connectors.
5. Set **Work Cycle** (Time / Day / Week / Month / Interval / None).
6. Expand **Advanced settings** if needed (personality, timezone, knowledge base, Single Agent / Multi Agent, model, tools, Credits/day, Credits/month, max consecutive failures).
7. Click **Hire**.

For field-by-field guidance later, see [Detailed Configuration](/en/cowork/digital-employees/configuracao-detalhada/detailed-configuration) (same form in Edit Employee).

## After creation

1. Open the employee drawer for status, Goal, schedule badge, and timeline
2. Adjust schedule in **Edit Employee** → Work Cycle — see [Work Cycle](/en/cowork/digital-employees/configuracao-de-cron/cron-heartbeat)
3. Pause / resume / fire from the drawer — see [Agent Lifecycle](/en/cowork/digital-employees/ciclo-de-vida/agent-lifecycle)
4. Handle approvals in the drawer or run view — see [Approvals & Interactions](/en/cowork/digital-employees/aprovacoes-e-interacoes/approvals-interactions)

## Tips

* Be specific about task, cadence, and constraints in `/hire`
* Prefer the full form when you need an exact model, files, or budget before the first run
* Review the first plan carefully in Supervised mode
* Set Credits/day or Credits/month if cost could grow quickly

## Next steps

* [Work Cycle (schedule)](/en/cowork/digital-employees/configuracao-de-cron/cron-heartbeat)
* [Agent Lifecycle](/en/cowork/digital-employees/ciclo-de-vida/agent-lifecycle)
* [Approvals & Interactions](/en/cowork/digital-employees/aprovacoes-e-interacoes/approvals-interactions)
