> ## Documentation Index
> Fetch the complete documentation index at: https://docs.tess.im/llms.txt
> Use this file to discover all available pages before exploring further.

# Mesh Canvas Overview

> Mission Control on the Mesh — employees, squads, documents, teammates, and live status at /cowork

## Overview

The **Mesh Canvas** is Cowork’s main screen — Tess labels it **Cowork / Mission Control**. Digital Employees, squads, documents, and teammates appear as interactive nodes on a shared canvas at `/cowork`.

## What you see

<Frame caption="Cowork Mesh Canvas — Mission Control">
  <img src="https://mintcdn.com/tess-dfe1edf0/a6RL4DxfWKzE7hAY/images/Captura-de-tela-2026-07-10-105313.png?fit=max&auto=format&n=a6RL4DxfWKzE7hAY&q=85&s=1f34e25f6269fa1c9206b6c8998266fd" alt="Mesh Canvas overview" width="1603" height="870" data-path="images/Captura-de-tela-2026-07-10-105313.png" />
</Frame>

### Node types

* **Employee nodes** — hired Digital Employees with avatar and **status badge** (Running, Paused, Error, etc.)
* **Squad nodes** — groups of employees working on a shared initiative
* **Document nodes** — files and outputs linked to employees; open to review or download
* **Teammate presence** — colleagues currently on Cowork

### Mission Control chrome

* **Header** — Cowork / Mission Control label, credits cues, presence
* **Search employees** — find and highlight nodes by name
* **Cowork Layers** — My area / Direct reports / Their employees / Full org
* **Hire** — dropdown: Open position, Talent Pool, Assemble Team, and related options
* **Day Planner** — upcoming wake-ups and pending approvals (see [Mission Control monitoring](/en/cowork/digital-employees/monitor-dashboard/monitor-dashboard))
* **Omnibar** — bottom input for tasks and `/hire` (see [Omnibar](/en/cowork/mesh-canvas/omnibar))

## Employee status on nodes

Each employee node reflects live status. Click a node to open the **detail drawer** with stats, timeline, and actions (invoke, pause, resume, terminate). Full state reference: [Agent Lifecycle](/en/cowork/digital-employees/ciclo-de-vida/agent-lifecycle).

## Visibility layers

Who appears on your canvas depends on **Cowork Layers** and your workspace permissions — not decorative filters. Your own employees always show; teammates’ employees appear only when your role allows. Details: [Navigation & Interaction](/en/cowork/mesh-canvas/navigation-interaction).

## Tips

* Use **Search** to focus one employee in a busy org view
* Resolve **Pending approval** nodes from the drawer or Day Planner promptly
* Prefer **Hire → Open position** for full form control; use **`/hire`** in the Omnibar for fast natural-language hiring

## Next steps

* [Main Interface](/en/cowork/primeiros-passos/interface-principal)
* [Navigation & Interaction](/en/cowork/mesh-canvas/navigation-interaction)
* [Creating a Digital Employee](/en/cowork/digital-employees/configuracao-basica/criando-um-digital-employee)
