Overview
A Digital Employee is an autonomous agent that runs work for your team. In Cowork you can create one in two ways:/hirein the Omnibar — describe the role in natural language; Tess configures the employee for you (fastest).- Hire → Open position — the full Hire form where you set identity, work instructions, Work Mode, Work Cycle, and Advanced settings yourself.
Prerequisites
- You are in Cowork (Mesh Canvas)
- Your workspace has credits to run employees
- You can hire Digital Employees in this workspace
Option A — /hire (Omnibar)
Step 1: Start the command
Click the Omnibar at the bottom of the canvas, type/hire, then describe the role — for example: /hire someone to monitor competitor pricing weekly.

Omnibar with /hire
Step 2: Watch recruiting progress
After you submit, Cowork shows a short recruiting animation while the employee is configured. You cannot edit fields during this sequence.
Recruiting progress on the canvas
Step 3: Employee appears and first run starts
When configuration succeeds, the new employee node appears on the Mesh and the first run usually starts. In Supervised / plan-based modes, you may need to approve the first plan in the drawer before real work continues.
New Digital Employee on the Mesh
What /hire typically sets
/hire does not attach knowledge-base documents you did not imply.
Option B — Full Hire form (Open position)
- Click Hire → Open position (or double-click empty canvas when that shortcut is available).
- Fill Identity (avatar, name, voice, optional Goal).
- Write Work instructions (optional Improve with AI / Add Document; connectors when shown).
- Choose Work Mode (Supervised vs Autonomous) and action approval behavior for connectors.
- Set Work Cycle (Time / Day / Week / Month / Interval / None).
- Expand Advanced settings if needed (personality, timezone, knowledge base, Single Agent / Multi Agent, model, tools, Credits/day, Credits/month, max consecutive failures).
- Click Hire.
After creation
- Open the employee drawer for status, Goal, schedule badge, and timeline
- Adjust schedule in Edit Employee → Work Cycle — see Work Cycle
- Pause / resume / fire from the drawer — see Agent Lifecycle
- Handle approvals in the drawer or run view — see Approvals & Interactions
Tips
- Be specific about task, cadence, and constraints in
/hire - Prefer the full form when you need an exact model, files, or budget before the first run
- Review the first plan carefully in Supervised mode
- Set Credits/day or Credits/month if cost could grow quickly